Motion Designer, Cinema 4D Advanced, UI/UX and UI Design Advanced

Audiovisual media are used for product presentations, film previews, trailers, advertising films and in social media. The course introduces the tools of motion design and expands on these with advanced techniques in Cinema 4D. It also provides knowledge of user interfaces and user experience as well as in-depth knowledge of Figma, Adobe XD and Axure RP. An insight into the use of artificial intelligence (AI) in your profession rounds off the course.
  • Certificates: Motion Designer" certificate
    Certificate "Cinema 4D Advanced"
    Certificate "UI/UX Design"
    Certificate "UI Design Advanced"
  • Additional Certificates: Certificate "3D Visualization with CINEMA 4D"
    Certificate "Video editing and post-production with Adobe Premiere Pro CC and After Effects CC"
  • Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
  • Teaching Times: Full-time
    Monday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
  • Language of Instruction: German
  • Duration: 22 Weeks

3D visualization with Cinema 4D

Basics (approx. 1 day)

Basics of 3D visualization

Areas of application

User interface of Cinema 4D

Setting up the layout, working in the editor


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


Modeling (approx. 10 days)

Modeling with basic objects

Creating and editing splines,

generators, metaballs, Boolean objects

Deformation objects

Masking with field objects

Selection techniques

Mesh editing, mesh testing

Mesh cutting

Guide lines and snapping

Dynamic placement and scattering

Subdivision surface

Volume modeling

Sculpting


Standard material (approx. 3 days)

Material creation and management

Material channels, shaders, texture mapping

Standard light objects, standard renderer

BodyPaint 3D, HAIR


Redshift (approx. 3 days)

Introduction, system settings

Sample scene, Redshift RenderView

Redshift Node Editor

Node RS Standard, Redshift Shader


Rendering (approx. 1 day)

Camera objects

Redshift renderer

Multi-pass rendering

Render Manager


Staging and light (approx. 2 days)

Redshift light objects

Three-point lighting

Portal light, IES light

Calibrating the camera

High Dynamic Range Images

Caustics and dispersion


Animation (approx. 10 days)

Animation palette and timeline

Keyframe animation

Cyclic animations

Path animations, camera movement

Motion camera, stage object

XPresso, user data

Bullet simulation

Caching in Alembic format

Simulation of soft objects

Clothing simulation

Particle simulation

MoGraph

Character animation

motion tracking


Project work to consolidate the content learned (approx. 10 days)

Project planning incl. storyboard

Project implementation using the techniques learned

Presentation of the project results

Video editing with Adobe Premiere Pro CC

Adobe Premiere Pro (approx. 7 days)

Project orientation and format definition

Program interface

Text and object templates

Project, editing and monitor windows

Assembly of clips in the editing window

Transitions and effects

Video retouching and filters

Creating title sequences

Importing images, audio files and directories

Combination with other Adobe programs

Sound creation and editing

Working with fades

Color correction

Motion tracking

Import and export functions

Practical tips and tricks


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


Project work (approx. 3 days)

To consolidate the content learned

Presentation of the project results

Post-production with Adobe After Effects CC

Adobe After Effects CC (approx. 7 days)

Terms and standards

Format definitions

Project planning and organization

Importing and managing raw data

Motion control

Working with different layers

Compositions and timeline

Transfer modes, editing functions

Creating simple 3D animations

Creating visual effects

Working with keyframes

Rendering and render settings

Working with masks and text tools

Audio functions and editing

Time distortion

Vector drawing tools and retouching

Animated video clips

Light and camera, color correction

Keying, motion tracking

Import and export functions

Practical tips and tricks


Project work (approx. 3 days)

To consolidate the content learned

Presentation of the project results

Cinema 4D Advanced

Masking (approx. 1 day)

Field-based vertex maps, field layers, modifier field layers and field drivers


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies and

Possible applications in the professional environment


Redshift Advanced (approx. 5 days)

Extended functionality of RS RenderView

ACES color management

Extended functionality of RS light objects

Procedural light via shader graph

Static and animated gobos

Sun, sky and clouds

Redshift environment

Transparent and translucent materials

Back-lighting

Adaptive tessellation and displacement

Varying, masking and mixing materials

Redshift material nodes

Line graphics via toon shading

Volume objects


Simulation of solid and soft bodies (approx. 2 days)

Collisions with solid bodies (rigid bodies)

Mechanical joints, breaking force

Aerodynamics

Mixing simulation and static animation

Simulation of soft bodies (Soft Bodies)

Plastic deformation

Clothing simulation


Particle simulation (approx. 3 days)

Basic emitter, particle groups

Visualization of particles

Spline emitter and mesh emitter

Synchronization of self-animation of the particles and movement of the particle flow

Reproduce emitter

Force objects

Particle conditions and modifiers

Particle collisions

Force transmission to dynamic objects


Liquid simulation (approx. 2 days)

Fundamentals of particle-based liquid simulation

Viscosity and surface tension

Emitter liquid filling, splashing, wave formation

Collisions with liquid particles

Force transmission to dynamic objects


Pyro simulation (approx. 2 days)

Basics of voxel-based fluid simulation

Pyro material

Flames, smoke, fog and explosions

Dynamic collisions with pyro-flows

Caching and importing pyro volumes


Project work (approx. 5 days)

To consolidate the content learned

Presentation of the project results

UI/UX design

General introduction (approx. 1 day)

UX, Usability, UI, Mental Model Guideline, Human factors Guideline

Principles of user-centered design

ISO 9241-210/HCD

Accessibility: Basic terms, legal requirements (BITV, EU directives), significance for UX design

Process for designing usable interactive systems

Types of AI tools in the UI/UX context (text, image, analysis)


HCD: Analysis - context of use (approx. 2 days)

Personae and empathy map

Customer journey

Overview of web analytics/questionnaire


HCD: Specifying the usage requirement (approx. 1 day)

Scenarios, user stories

Task model, task flows

Context interviews and observation

Diary studies


HCD: Creating design solutions to meet usage requirements (approx. 1 day)

Guidelines and standards: 7 dialog principles of ISO 9241-110

10 principles of user interface design according to Jakob Nielsen

Visual perception, regularities


HCD design solutions: Taxonomy, information architecture and navigation concepts (approx. 3 days)

Flow Chart

User Flow

Information Architecture

Micro information architecture

Conversion strategy

Navigation concepts and sitemap

Card sorting: planning, preparation, implementation and evaluation

Mobile navigation patterns (bootom navigation, hamburger menus, tabs)


Overview of agile project management (approx. 1 day)

Waterfall model vs. agile methods

Insight into agile management according to the Scrum method

Epic, user story and task

Design sprint method


HCD design solutions: User Interface Design (approx. 2 days)

Styleguide, UI KITs, Pattern Library and Design System

UI components/elements and forms

Colors, font and typography in the UI, icons

Accessibility: color contrasts and legible fonts, control elements (size, spacing, focus)

Automated testing of contrasts, legibility and alternative texts

Brief overview of the semantic structure (HTML/ARIA)

Atomic design

Mobile first design


HCD design solutions: Design techniques with Figma (approx. 3 days)

Structure and basics: pages and frames, layout grids, constraints

Components and variants (buttons, libraries, design systems)

Responsive design (frames, auto layout)

Scribbles, wireframes, mockups

Prototyping: interactions, transitions, overlays, prototype sharing

Use of AI functions in Figma and supplementary tools for quick creation and variation of designs


Usability testing and evaluation (approx. 2 days)

Overview of usability testing methods

Thinking Aloud: planning, preparation, implementation and evaluation

Questionnaires (UEQ, AttrakDiff, VisAWI)

A/B testing

Accessibility: tests with keyboard and screen reader

Use of aids and tools


Project work (approx. 4 days)

To consolidate the content learned

Presentation of the project results

UI Design Advanced

In-depth training in Figma (approx. 4 days)

Brief repetition of basic prototyping functions

Adobe Layout for complex and responsive layouts

Advanced interactions: Animations, interactive components and microinteractions

Creating prototypes for different devices

Use of variables and conditional logic

Dev handoff with Figma (Dev Mode/Inspect)

Integrating user testing and feedback loops

Figma AI in everyday life: generating content, rewriting texts, supporting layout suggestions


Artificial intelligence (AI) in UI design (approx. 1 day)

Application scenarios and limitations

External AI tools for UI design (e.g. AI-based UI generators and assistants)


Insight into Axure RP (approx. 2 days)

Basic functions and advanced features of Axure

Creation of dynamic and interactive prototypes

Use of variables and conditional logic

Working with dynamic panels

Simulating interaction between users and the interface

Handing over and publishing high-fidelity prototypes to development teams


Cross-tool workflows (approx. 1 day)

Collaboration and versioning in Figma (branches, libraries)

Transfer of designs to project management and development tools


Project work (approx. 2 days)

To consolidate the content learned

Presentation of the project results



Changes are possible. The course content is updated regularly.

You are fast and confident in using CINEMA 4D and are able to create professional 3D models, animations and graphics. Editing and processing digital films with Adobe Premiere and sophisticated effects with Adobe After Effects are also part of your repertoire.

You will also master advanced 3D visualization techniques with Cinema 4D. You will use the simulation of hard and soft bodies, the new particle simulation, the liquid simulation and the pyro simulation and optimize your projects for realistic renderings with the Redshift renderer.

In addition, the course provides you with relevant knowledge on the topics of user experience and user interface for the user-friendly and visually appealing design of digital products. You will master the use of Figma and Axure RP and be able to carry out the entire wokflow - from concept to prototyping to handover to the developers.

Media designers, graphic designers, web designers, people with a degree in engineering and architecture as well as specialists from artistic professions or people who are responsible for the conception, design and practical implementation of audiovisual media and want to acquire the necessary knowledge and skills.

Also web developers, web designers, app developers, software developers, user interface designers, project managers, graphic designers, media designers.

Motion designers are used for multimedia projects, films and videos as well as for web applications. The skills acquired are in demand across all sectors in all areas of design and graphics, but also in architecture, game development, science and engineering.

In addition, advanced knowledge of UI design will open up a wide range of career opportunities in graphics, web and software agencies. An understanding of modern prototyping techniques is in demand in almost all industries, giving you very good prospects as a UI designer or front-end developer.

Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.

Didactic concept

Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).

You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.

 

Virtual classroom alfaview®

Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.

 

The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).

We will gladly advise you free of charge.

0800 3456-500 Mon. - Fri. from 8 am to 5 pm
free of charge from all German networks.

Contact

We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm free of charge from all German networks.