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Certificates: Motion Designer" certificate
Certificate "Cinema 4D Advanced"
Certificate "UI/UX Design"
Certificate "UI Design Advanced" -
Additional Certificates: Certificate "3D Visualization with CINEMA 4D"
Certificate "Video editing and post-production with Adobe Premiere Pro CC and After Effects CC" -
Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
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Teaching Times: Full-timeMonday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
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Language of Instruction: German
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Duration: 22 Weeks
3D visualization with Cinema 4D
Basics (approx. 1 day)
Basics of 3D visualization
Areas of application
User interface of Cinema 4D
Setting up the layout, working in the editor
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies
and possible applications in the professional environment
Modeling (approx. 10 days)
Modeling with basic objects
Creating and editing splines,
generators, metaballs, Boolean objects
Deformation objects
Masking with field objects
Selection techniques
Mesh editing, mesh testing
Mesh cutting
Guide lines and snapping
Dynamic placement and scattering
Subdivision surface
Volume modeling
Sculpting
Standard material (approx. 3 days)
Material creation and management
Material channels, shaders, texture mapping
Standard light objects, standard renderer
BodyPaint 3D, HAIR
Redshift (approx. 3 days)
Introduction, system settings
Sample scene, Redshift RenderView
Redshift Node Editor
Node RS Standard, Redshift Shader
Rendering (approx. 1 day)
Camera objects
Redshift renderer
Multi-pass rendering
Render Manager
Staging and light (approx. 2 days)
Redshift light objects
Three-point lighting
Portal light, IES light
Calibrating the camera
High Dynamic Range Images
Caustics and dispersion
Animation (approx. 10 days)
Animation palette and timeline
Keyframe animation
Cyclic animations
Path animations, camera movement
Motion camera, stage object
XPresso, user data
Bullet simulation
Caching in Alembic format
Simulation of soft objects
Clothing simulation
Particle simulation
MoGraph
Character animation
motion tracking
Project work to consolidate the content learned (approx. 10 days)
Project planning incl. storyboard
Project implementation using the techniques learned
Presentation of the project results
Video editing with Adobe Premiere Pro CC
Adobe Premiere Pro (approx. 7 days)
Project orientation and format definition
Program interface
Text and object templates
Project, editing and monitor windows
Assembly of clips in the editing window
Transitions and effects
Video retouching and filters
Creating title sequences
Importing images, audio files and directories
Combination with other Adobe programs
Sound creation and editing
Working with fades
Color correction
Motion tracking
Import and export functions
Practical tips and tricks
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies
and possible applications in the professional environment
Project work (approx. 3 days)
To consolidate the content learned
Presentation of the project results
Post-production with Adobe After Effects CC
Adobe After Effects CC (approx. 7 days)
Terms and standards
Format definitions
Project planning and organization
Importing and managing raw data
Motion control
Working with different layers
Compositions and timeline
Transfer modes, editing functions
Creating simple 3D animations
Creating visual effects
Working with keyframes
Rendering and render settings
Working with masks and text tools
Audio functions and editing
Time distortion
Vector drawing tools and retouching
Animated video clips
Light and camera, color correction
Keying, motion tracking
Import and export functions
Practical tips and tricks
Project work (approx. 3 days)
To consolidate the content learned
Presentation of the project results
Cinema 4D Advanced
Masking (approx. 1 day)
Field-based vertex maps, field layers, modifier field layers and field drivers
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies and
Possible applications in the professional environment
Redshift Advanced (approx. 5 days)
Extended functionality of RS RenderView
ACES color management
Extended functionality of RS light objects
Procedural light via shader graph
Static and animated gobos
Sun, sky and clouds
Redshift environment
Transparent and translucent materials
Back-lighting
Adaptive tessellation and displacement
Varying, masking and mixing materials
Redshift material nodes
Line graphics via toon shading
Volume objects
Simulation of solid and soft bodies (approx. 2 days)
Collisions with solid bodies (rigid bodies)
Mechanical joints, breaking force
Aerodynamics
Mixing simulation and static animation
Simulation of soft bodies (Soft Bodies)
Plastic deformation
Clothing simulation
Particle simulation (approx. 3 days)
Basic emitter, particle groups
Visualization of particles
Spline emitter and mesh emitter
Synchronization of self-animation of the particles and movement of the particle flow
Reproduce emitter
Force objects
Particle conditions and modifiers
Particle collisions
Force transmission to dynamic objects
Liquid simulation (approx. 2 days)
Fundamentals of particle-based liquid simulation
Viscosity and surface tension
Emitter liquid filling, splashing, wave formation
Collisions with liquid particles
Force transmission to dynamic objects
Pyro simulation (approx. 2 days)
Basics of voxel-based fluid simulation
Pyro material
Flames, smoke, fog and explosions
Dynamic collisions with pyro-flows
Caching and importing pyro volumes
Project work (approx. 5 days)
To consolidate the content learned
Presentation of the project results
UI/UX design
General introduction (approx. 1 day)
UX, Usability, UI, Mental Model Guideline, Human factors Guideline
Principles of user-centered design
ISO 9241-210/HCD
Accessibility: Basic terms, legal requirements (BITV, EU directives), significance for UX design
Process for designing usable interactive systems
Types of AI tools in the UI/UX context (text, image, analysis)
HCD: Analysis - context of use (approx. 2 days)
Personae and empathy map
Customer journey
Overview of web analytics/questionnaire
HCD: Specifying the usage requirement (approx. 1 day)
Scenarios, user stories
Task model, task flows
Context interviews and observation
Diary studies
HCD: Creating design solutions to meet usage requirements (approx. 1 day)
Guidelines and standards: 7 dialog principles of ISO 9241-110
10 principles of user interface design according to Jakob Nielsen
Visual perception, regularities
HCD design solutions: Taxonomy, information architecture and navigation concepts (approx. 3 days)
Flow Chart
User Flow
Information Architecture
Micro information architecture
Conversion strategy
Navigation concepts and sitemap
Card sorting: planning, preparation, implementation and evaluation
Mobile navigation patterns (bootom navigation, hamburger menus, tabs)
Overview of agile project management (approx. 1 day)
Waterfall model vs. agile methods
Insight into agile management according to the Scrum method
Epic, user story and task
Design sprint method
HCD design solutions: User Interface Design (approx. 2 days)
Styleguide, UI KITs, Pattern Library and Design System
UI components/elements and forms
Colors, font and typography in the UI, icons
Accessibility: color contrasts and legible fonts, control elements (size, spacing, focus)
Automated testing of contrasts, legibility and alternative texts
Brief overview of the semantic structure (HTML/ARIA)
Atomic design
Mobile first design
HCD design solutions: Design techniques with Figma (approx. 3 days)
Structure and basics: pages and frames, layout grids, constraints
Components and variants (buttons, libraries, design systems)
Responsive design (frames, auto layout)
Scribbles, wireframes, mockups
Prototyping: interactions, transitions, overlays, prototype sharing
Use of AI functions in Figma and supplementary tools for quick creation and variation of designs
Usability testing and evaluation (approx. 2 days)
Overview of usability testing methods
Thinking Aloud: planning, preparation, implementation and evaluation
Questionnaires (UEQ, AttrakDiff, VisAWI)
A/B testing
Accessibility: tests with keyboard and screen reader
Use of aids and tools
Project work (approx. 4 days)
To consolidate the content learned
Presentation of the project results
UI Design Advanced
In-depth training in Figma (approx. 4 days)
Brief repetition of basic prototyping functions
Adobe Layout for complex and responsive layouts
Advanced interactions: Animations, interactive components and microinteractions
Creating prototypes for different devices
Use of variables and conditional logic
Dev handoff with Figma (Dev Mode/Inspect)
Integrating user testing and feedback loops
Figma AI in everyday life: generating content, rewriting texts, supporting layout suggestions
Artificial intelligence (AI) in UI design (approx. 1 day)
Application scenarios and limitations
External AI tools for UI design (e.g. AI-based UI generators and assistants)
Insight into Axure RP (approx. 2 days)
Basic functions and advanced features of Axure
Creation of dynamic and interactive prototypes
Use of variables and conditional logic
Working with dynamic panels
Simulating interaction between users and the interface
Handing over and publishing high-fidelity prototypes to development teams
Cross-tool workflows (approx. 1 day)
Collaboration and versioning in Figma (branches, libraries)
Transfer of designs to project management and development tools
Project work (approx. 2 days)
To consolidate the content learned
Presentation of the project results
Changes are possible. The course content is updated regularly.
You are fast and confident in using CINEMA 4D and are able to create professional 3D models, animations and graphics. Editing and processing digital films with Adobe Premiere and sophisticated effects with Adobe After Effects are also part of your repertoire.
You will also master advanced 3D visualization techniques with Cinema 4D. You will use the simulation of hard and soft bodies, the new particle simulation, the liquid simulation and the pyro simulation and optimize your projects for realistic renderings with the Redshift renderer.
In addition, the course provides you with relevant knowledge on the topics of user experience and user interface for the user-friendly and visually appealing design of digital products. You will master the use of Figma and Axure RP and be able to carry out the entire wokflow - from concept to prototyping to handover to the developers.
Media designers, graphic designers, web designers, people with a degree in engineering and architecture as well as specialists from artistic professions or people who are responsible for the conception, design and practical implementation of audiovisual media and want to acquire the necessary knowledge and skills.
Also web developers, web designers, app developers, software developers, user interface designers, project managers, graphic designers, media designers.
Motion designers are used for multimedia projects, films and videos as well as for web applications. The skills acquired are in demand across all sectors in all areas of design and graphics, but also in architecture, game development, science and engineering.
In addition, advanced knowledge of UI design will open up a wide range of career opportunities in graphics, web and software agencies. An understanding of modern prototyping techniques is in demand in almost all industries, giving you very good prospects as a UI designer or front-end developer.
Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.
Didactic concept
Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).
You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.
Virtual classroom alfaview®
Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.
The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).