C++/Qt Developer with Scrum Master (PSM I)

Free of cost

by funding

This course teaches object-oriented programming with C++. You will also learn about the agile project management framework Scrum, which has developed into a general project management method, and you will find out how artificial intelligence is used in your profession.
  • Certificates: Certificate "C++/Qt Developer"
    Certificate "Professional Scrum Master (PSM I) from Scrum.org"
  • Examination: Practical project work with final presentations
    Scrum.org certification PSM I - Professional Scrum Master (in English)
  • Teaching Times: Full-time
    Monday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
  • Language of Instruction: German
  • Duration: 12 Weeks

C++/Qt developer

Basic language concepts (approx. 5 days)

Elementary and composite data types, enumeration types, type conversion

Variables (declaration, initialization, scopes)

Operators (arithmetic, relational, logical, bitwise)

Program control (allocations, loops)

Functions


General basics (approx. 4 days)

Basic understanding of IDEs, compilers, linkers

What is and is not possible with C++

Variables

Literals/constants/variables

Operators/binding strength/L+R values

Loops (for, while)

Branches (if, switch)

Streams (console/file input/output)

A container from the standard library

Structure and compilation of programs

Classes and methods (constructors, destructors)

Functions (passing arguments)

Function overloading (same function names for similar tasks)

Default arguments

Inline expansion for functions

Object libraries: IOStream

Input (streams)

Output (streams)


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


Language concepts in the C++ standard (ISO/IEC 14882) (approx. 3 days)

Arrays and (dynamic) memory structures, iterators

Pointer (arithmetic), references, function pointers

Character strings and their processing


Object-oriented programming (approx. 8 days)

Basic concepts of object-oriented thinking

Class diagrams, classes as abstractions of concrete objects, encapsulation principle

Structure and elements of classes

Step-by-step creation of own classes

Instantiation and use of objects

Overloading methods/operators

Templates (class and function templates)

Inheritance and polymorphism

Overwriting methods, virtual methods and dynamic binding

Abstract classes


Qt basics (approx. 3 days)

Library modules and Qt tools

Development: Qt Creator IDE, Qt Assistant, Qt Designer, Qt Linguist, Qt Confiq

Multilingualism and localization

Unicode support and codes


Signal slot concept (approx. 1 day)

Connecting signals with slots

Implementing signals and slots

AutoConnection, DirectConnection,

QueuedConnection


Objects in Qt (approx. 3 days)

Object management trees

Window programming

Layout management

Meta-Object System

Memory Management

Event Handling


GUI techniques (approx. 4 days)

QWidget class and nesting

GUI programming with QtDesigner

Qt Quick and QML (Qt Meta-Object Language)

QPainter, variants of data drawing,

2D transformations

Status bar, toolbar, dockbar

Dialog variants and simple input widgets

Scroll and splitter widgets

Drag & drop support


Supporting techniques (approx. 2 days)

Printing under Qt

Qt container classes and iteration forms

SQL accesses and SQL models

Inter-thread communication and synchronization


Multimedia (approx. 2 days)

Application Navigation

Life-Cycle

Native API Access

Localization and positioning


Project work (approx. 5 days)

To consolidate the content learned

Presentation of the project results

Agile project management with Scrum: Master

Basics (approx. 3 days)

Agile mindset

Agile project management: overview

Differences and additions to traditional project management methods

Phases of an agile project

Strengths and weaknesses of agile project management


Prerequisites/framework conditions for agile projects (approx. 5 days)

Project environment, values and principles

Requirements for agile projects at a technical level in IT projects

Transferability of agile methods to projects outside IT


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


Agile method Scrum (approx. 3 days)

Scrum philosophy

The different result responsibilities in Scrum and their tasks: Scrum Master, Developer, Product Owner

Self-organized teams

The Scrum meetings: Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospectives

Scrum artifacts: product backlog, sprint backlog, increment

Planning with Scrum

Effects on organizations


Project management (approx. 2 days)

Stakeholder management

Problem identification and resolution

Scaled Scrum/Nexus


Key factor team (approx. 2 days)

Framework conditions for agile teams

Responsibility, collaboration and commitment in an agile team

Effective team and self-management

Communication in the team


Project work, certification preparation and Scrum.org Professional Scrum Master certification (PSM I) in English (approx. 5 days)



Changes are possible. The course content is updated regularly.

This course requires a good knowledge of English for certification as a Scrum Master.

After this course, you will have mastered the C++ programming language, one of the most widely used programming languages in the world. You will be able to handle C++ quickly and confidently and will be able to develop complex solutions. You will also be able to work confidently with the Qt class library, carry out Qt5 programming and use more complex GUI techniques.

In addition, you are proficient in the Scrum process and support product owners in process management and improvement. You are able to organize and moderate Agile/Scrum meetings as well as the implementation of sprints and are familiar with Scrum artifacts.

IT apprentices, IT specialists, programmers and specialists with relevant professional experience.

C++ is used in both system and application programming. Typical fields of application in system programming are operating systems, embedded systems, virtual machines, drivers and signal processors.

With Scrum, you will also learn a project and product management process model that was originally used for agile software development in particular, but is now also used in many other specialist areas. As a scalable project management and development method, it is used successfully in numerous large-scale projects with several hundred team members. The official certificate from Scrum.org provides you with internationally recognized proof of your qualifications as a Scrum Master.

Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.

Didactic concept

Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).

You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.

 

Virtual classroom alfaview®

Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.

 

The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).

We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm
free of charge from all German networks.
Contact
We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm free of charge from all German networks.