C# Developer and Scrum Master (PSM I)

You will learn about concepts such as data encapsulation and inheritance based on elementary C# language constructs. You will also be introduced to Scrum, a project management framework based on agile principles, and learn how artificial intelligence is used in your profession.
  • Certificates: C# Developer" certificate
    Certificate "Professional Scrum Master (PSM I) from Scrum.org"
  • Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
    Scrum.org-Zertifizierung PSM I - Professional Scrum Master (in englischer Sprache)
  • Teaching Times: Full-time
    Monday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
  • Language of Instruction: German
  • Duration: 12 Weeks

C# Developer

General basics (approx. 2 days)

Microsoft Visual Studio development environment

Architecture of the .NET platform and the .NET class library

Common Language Runtime (CLR) and garbage collection

C# as an object-oriented programming language

Program structure (data (types) and instructions) and namespaces

Program start (Main() method)

Console-based applications

Input/output with the Console class


Basic language concepts (approx. 5 days)

Elementary and composite data types, enumeration types, type conversion

Variables (declaration, initialization, scopes)

Operators (arithmetic, relational, logical, bitwise)

Program control (branches, loops)

arrays

methods

Character strings and their processing


Artificial intelligence (AI) in the work process (approx. 1 day)

Overview of current AI technologies

Possible uses of AI in the software development process

Opportunities and limitations of AI in programming


Object-oriented programming (approx. 7 days)

Basics of object-oriented thinking

Classes as abstractions of concrete objects

Encapsulation

Structure and elements of classes

Creating your own classes

Instantiation and use of objects

Properties, delegates and events

Reference and value types (class vs. struct)

Overloading methods/operators

Inheritance and polymorphism

Virtual methods and overwriting methods

Abstract classes and interfaces


Windows Forms and Windows Presentation Foundation (WPF) (approx. 10 days)

Basics of Windows Forms and WPF applications

Interface design via Designer and C# code (Windows Forms)

Interface design via Designer and eXtensible Application Markup Language XAML (WPF)

Event-based program flow (events and event handlers)

Use of control elements (for design and runtime)

Processing graphical elements and images

User-defined controls (user controls)


Further topics (approx. 5 days)

Error handling (exceptions) and debugging techniques

Generic containers in .NET

Iterators (interface IEnumerable and 'foreach' loop)

File access

Class libraries (DLLs)

Database access (ADO.NET)

Multithreading

LINQ (Language Integrated Query)


Project work (approx. 10 days)

To consolidate the content learned

Presentation of the project results

Agile project management with Scrum: Master (PSM I)

Basics (approx. 3 days)

Agile mindset

Differences and additions to traditional project management methods

Phases of an agile project

Strengths and weaknesses of agile project management


Prerequisites/framework conditions for agile projects (approx. 5 days)

Project environment, values and principles

Requirements for agile projects at a technical level in IT projects

Transferability of agile methods to projects outside IT


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


The Scrum framework (approx. 3 days)

Scrum philosophy

The different result responsibilities in Scrum and their tasks: Scrum Master, Developer, Product Owner

Self-organized teams

The Scrum meetings: Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospectives

Scrum artifacts: product backlog, sprint backlog, increment

Planning with Scrum

Effects on organizations


Project management (approx. 2 days)

Stakeholder management

Problem identification and resolution

Scaled Scrum/Nexus


Key factor team (approx. 2 days)

Framework conditions for agile teams

Responsibility, collaboration and commitment in an agile team

Effective team and self-management

Communication in the team


Project work, certification preparation and Scrum.org Professional Scrum Master certification (PSM I) in English (approx. 5 days)



Changes are possible. The course content is updated regularly.

This course requires a good knowledge of English for the certification exam.

After the course, you will quickly and confidently master the object-oriented programming language C# based on .NET and be able to develop complex solutions.

In addition, you are proficient in the Scrum process and support product owners in process management and improvement. You are able to organize and moderate Agile/Scrum meetings and implement sprints and are familiar with Scrum artifacts.

IT apprentices, IT specialists, programmers and specialists with relevant professional experience.

Programmers with modern know-how find a wide range of applications in the growing IT fields. C# is used to create innovative web and business applications. A professional approach to C# is becoming increasingly natural when programming in Microsoft environments.

With Scrum, you will also learn a project and product management process model that was originally used for agile software development in particular, but is now also used in many other specialist areas. As a scalable project management and development method, it is used successfully in numerous large-scale projects with several hundred team members. The official certificate from Scrum.org provides you with internationally recognized proof of your qualifications as a Scrum Master.

Didactic concept

Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).

You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.

 

Virtual classroom alfaview®

Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.

 

The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).

We will gladly advise you free of charge.

0800 3456-500 Mon. - Fri. from 8 am to 5 pm
free of charge from all German networks.

Contact

We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm free of charge from all German networks.