ALLPLAN, Cinema 4D and Cinema 4D Advanced - Professional architectural presentation

The course not only imparts knowledge in 2D and 3D design and visualization with ALLPLAN, but also expands the topic of visualization with knowledge in Cinema 4D: the design of virtual spaces, the creation and transformation of objects and the application of lighting design and animations are some of the topics. An insight into the use of artificial intelligence (AI) in your profession rounds off the course.
  • Certificates: Original ALLPLAN certificate
    Certificate "3D Visualization with CINEMA 4D"
    Certificate "Cinema 4D Advanced"
  • Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
  • Teaching Times: Full-time
    Monday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
  • Language of Instruction: German
  • Duration: 20 Weeks

ALLPLAN

User interface (approx. 1 day)

Menus, action bar, dialog boxes, options


Construction 2D (approx. 3 days)

First steps: line, circle, polygon course, measuring

Point snap, tracking, track lines, track points

Editing functions, modification functions

Layer use and format properties

Modifying format properties, layer palette

Hatching, pattern, fill area

Modify 2D surface elements

Pattern line, direct modification via object handles

Modify points, 2D dimensioning, text input


Project organization (approx. 1 day)

New project, level model

Building structure, drawing files


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


3D shell construction (approx. 4 days)

Window settings and view types, walls/settings

Window and door objects ("OpeningParts")

Walls, windows, doors: properties and binding behavior

Change properties

3D change and editing functions

Dimensioning 3D, copy across documents

Handle modification Modify components/points

Multi-layer ceiling modeling


Parametric components & assistants (approx. 1 day)

Window and door objects

Parametrics

Saving variants and newly created opening objects in the library

Use and configuration of assistants


Staircase modeler (approx. 2 days)

Straight staircase, quarter-spiral staircase, staircase components and modification options

Quarter landing staircase, half landing staircase, spiral staircase/modification options


Railing modeler (approx. 2 days)

Railings on ceilings (balcony) and stairs

Settings, railing variants

Swap railing favorites

Railing change functions

Railing input via stair polygon

Railing input with rounding


Roof shapes (approx. 2 days)

Roof level, roof level geometry, roof cladding

Roof landscape, roof windows, roof window SmartPart

Roof plane, roof plane geometry and roof cladding for L-shaped floor plan

Input option "through point" for roof plane creation


Dormer windows (approx. 2 days)

External and internal dormers, dormer level, dormer components

Mirroring and copying the roof structure (dormer level)

Mirroring and copying dormer components


Roof construction (approx. 2 days)

Rafter laying/purlins

Posts, tongs, collar beams, beam laying

Changing roof windows, report evaluation

Moving rafters, fixing rafters


Derivations (approx. 3 days)

Creating structural levels, section guidance and section derivation

Modification options: Section derivation and routing, building model

Derivation of views and perspectives

Modification options: View derivation, building model

Supplement foreground: Elevation dimensioning, terrain connection lines, 2D library elements

Background addition: pattern surfaces, fill surfaces

Derivation of horizontal section


Plan layout (approx. 2 days)

Plan structure levels, page layout, plan elements

Plan frame and plan header

Editing plan elements

Plan window, project and plan attributes, labeling images, add plan header

Pixel areas, plan template

Print settings, plan output, exporting plans as PDF


Interior fit-out (approx. 3 days)

Room definition, fit-out and area parameters

Room evaluation using report lists

Special side and floor areas

3D furnishing, modifying macros

Assigning, modifying and scaling *.surf files

3D surface objects, 3D bodies, 3D modeling


Visualization (approx. 2 days)

Environment variables, outdoor area, 3D objects (trees, paths etc.)

Rendering with Cineware: outdoor area, render settings, background

Rendering with Cineware: Interior, render settings

Project light, 3D lamp, macro light,

AI Visualizer


Project work (approx. 10 days)

To consolidate the content learned

Presentation of the project results

3D visualization with Cinema 4D

Basics (approx. 1 day)

Basics of 3D visualization

Areas of application

User interface of Cinema 4D

Setting up the layout, working in the editor


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


Modeling (approx. 10 days)

Modeling with basic objects

Creating and editing splines,

generators, metaballs, Boolean objects

Deformation objects

Masking with field objects

Selection techniques

Mesh editing, mesh testing

Mesh cutting

Guide lines and snapping

Dynamic placement and scattering

Subdivision surface

Volume modeling

Sculpting


Standard material (approx. 3 days)

Material creation and management

Material channels, shaders, texture mapping

Standard light objects, standard renderer

BodyPaint 3D, HAIR


Redshift (approx. 3 days)

Introduction, system settings

Sample scene, Redshift RenderView

Redshift Node Editor

Node RS Standard, Redshift Shader


Rendering (approx. 1 day)

Camera objects

Redshift renderer

Multi-pass rendering

Render Manager


Staging and light (approx. 2 days)

Redshift light objects

Three-point lighting

Portal light, IES light

Calibrating the camera

High Dynamic Range Images

Caustics and dispersion


Animation (approx. 10 days)

Animation palette and timeline

Keyframe animation

Cyclic animations

Path animations, camera movement

Motion camera, stage object

XPresso, user data

Bullet simulation

Caching in Alembic format

Simulation of soft objects

Clothing simulation

Particle simulation

MoGraph

Character animation

motion tracking


Project work to consolidate the content learned (approx. 10 days)

Project planning incl. storyboard

Project implementation using the techniques learned

Presentation of the project results

Cinema 4D Advanced

Masking (approx. 1 day)

Field-based vertex maps, field layers, modifier field layers and field drivers


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies and

Possible applications in the professional environment


Redshift Advanced (approx. 5 days)

Extended functionality of RS RenderView

ACES color management

Extended functionality of RS light objects

Procedural light via shader graph

Static and animated gobos

Sun, sky and clouds

Redshift environment

Transparent and translucent materials

Back-lighting

Adaptive tessellation and displacement

Varying, masking and mixing materials

Redshift material nodes

Line graphics via toon shading

Volume objects


Simulation of solid and soft bodies (approx. 2 days)

Collisions with solid bodies (rigid bodies)

Mechanical joints, breaking force

Aerodynamics

Mixing simulation and static animation

Simulation of soft bodies (Soft Bodies)

Plastic deformation

Clothing simulation


Particle simulation (approx. 3 days)

Basic emitter, particle groups

Visualization of particles

Spline emitter and mesh emitter

Synchronization of self-animation of the particles and movement of the particle flow

Reproduce emitter

Force objects

Particle conditions and modifiers

Particle collisions

Force transmission to dynamic objects


Liquid simulation (approx. 2 days)

Fundamentals of particle-based liquid simulation

Viscosity and surface tension

Emitter liquid filling, splashing, wave formation

Collisions with liquid particles

Force transmission to dynamic objects


Pyro simulation (approx. 2 days)

Basics of voxel-based fluid simulation

Pyro material

Flames, smoke, fog and explosions

Dynamic collisions with pyro-flows

Caching and importing pyro volumes


Project work (approx. 5 days)

To consolidate the content learned

Presentation of the project results



Changes are possible. The course content is updated regularly.

Once you have completed this course, you will be able to use ALLPLAN quickly and confidently.

You can also use Cinema 4D to create professional 3D models, animations and graphics.

You will also master advanced 3D visualization techniques with Cinema 4D. You will use the simulation of hard and soft bodies, the new particle simulation, the liquid simulation and the pyro simulation and optimize your projects for realistic renderings with the Redshift renderer.

The course is aimed at people with a degree in architecture and engineering, technicians, draughtsmen and technical draughtsmen as well as specialists from related industries with appropriate professional experience.

The ALLPLAN software (formerly: Nemetschek) is the market leader in the field of architecture and is used in architecture and engineering offices of all sizes.

3D visualization is used in the fields of media design, architecture, design, engineering, film, computer game development, science and nature. With the appropriate know-how in these areas, you will also improve your prospects on the job market.

Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.

Didactic concept

Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).

You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.

 

Virtual classroom alfaview®

Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.

 

The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).

We will gladly advise you free of charge.

0800 3456-500 Mon. - Fri. from 8 am to 5 pm
free of charge from all German networks.

Contact

We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm free of charge from all German networks.