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Certificates: ArchiCAD" certificate
Certificate "3D Visualization with CINEMA 4D"
Certificate "Cinema 4D Advanced" -
Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
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Teaching Times: Full-timeMonday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
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Language of Instruction: German
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Duration: 16 Weeks
ArchiCAD
Basics (approx. 3 days)
2D construction: drawing and editing
Coordinate input and auxiliary lines
Editing and modification tools
Dimensioning, texts, hatching, PET palette
Pens and colors, layers/basics
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies
and possible applications in the professional environment
Architecture 3D (approx. 8 days)
Systematic project and object management, storey management
Creating floor plans, sections, views, axonometry and perspectives
Tools and editing options for walls, ceilings, windows, doors, objects, roofs/roofmaker, stairs/StairMaker and railings
Multi-layer components, building materials, priorities
Profile manager, facade modeler
Dimensioning, details and worksheets
Create rooms and room stamps
Evaluation of CAD data and lists
3D modeling (approx. 1 day)
Morph and shell
Creating and editing free forms
Visualization (approx. 1 day)
Basics of photorealistic visualization
Creating perspectives, rendering
Plan presentation, plan output (approx. 2 days)
Place sections, views and floor plans on the plan, create plan layout/master template
Output via Publisher as PDF
Project work (approx. 5 days)
To consolidate the content learned
Presentation of the project results
3D visualization with Cinema 4D
Basics (approx. 1 day)
Basics of 3D visualization
Areas of application
User interface of Cinema 4D
Setting up the layout, working in the editor
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies
and possible applications in the professional environment
Modeling (approx. 10 days)
Modeling with basic objects
Creating and editing splines,
generators, metaballs, Boolean objects
Deformation objects
Masking with field objects
Selection techniques
Mesh editing, mesh testing
Mesh cutting
Guide lines and snapping
Dynamic placement and scattering
Subdivision surface
Volume modeling
Sculpting
Standard material (approx. 3 days)
Material creation and management
Material channels, shaders, texture mapping
Standard light objects, standard renderer
BodyPaint 3D, HAIR
Redshift (approx. 3 days)
Introduction, system settings
Sample scene, Redshift RenderView
Redshift Node Editor
Node RS Standard, Redshift Shader
Rendering (approx. 1 day)
Camera objects
Redshift renderer
Multi-pass rendering
Render Manager
Staging and light (approx. 2 days)
Redshift light objects
Three-point lighting
Portal light, IES light
Calibrating the camera
High Dynamic Range Images
Caustics and dispersion
Animation (approx. 10 days)
Animation palette and timeline
Keyframe animation
Cyclic animations
Path animations, camera movement
Motion camera, stage object
XPresso, user data
Bullet simulation
Caching in Alembic format
Simulation of soft objects
Clothing simulation
Particle simulation
MoGraph
Character animation
motion tracking
Project work to consolidate the content learned (approx. 10 days)
Project planning incl. storyboard
Project implementation using the techniques learned
Presentation of the project results
Cinema 4D Advanced
Masking (approx. 1 day)
Field-based vertex maps, field layers, modifier field layers and field drivers
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies and
Possible applications in the professional environment
Redshift Advanced (approx. 5 days)
Extended functionality of RS RenderView
ACES color management
Extended functionality of RS light objects
Procedural light via shader graph
Static and animated gobos
Sun, sky and clouds
Redshift environment
Transparent and translucent materials
Back-lighting
Adaptive tessellation and displacement
Varying, masking and mixing materials
Redshift material nodes
Line graphics via toon shading
Volume objects
Simulation of solid and soft bodies (approx. 2 days)
Collisions with solid bodies (rigid bodies)
Mechanical joints, breaking force
Aerodynamics
Mixing simulation and static animation
Simulation of soft bodies (Soft Bodies)
Plastic deformation
Clothing simulation
Particle simulation (approx. 3 days)
Basic emitter, particle groups
Visualization of particles
Spline emitter and mesh emitter
Synchronization of self-animation of the particles and movement of the particle flow
Reproduce emitter
Force objects
Particle conditions and modifiers
Particle collisions
Force transmission to dynamic objects
Liquid simulation (approx. 2 days)
Fundamentals of particle-based liquid simulation
Viscosity and surface tension
Emitter liquid filling, splashing, wave formation
Collisions with liquid particles
Force transmission to dynamic objects
Pyro simulation (approx. 2 days)
Basics of voxel-based fluid simulation
Pyro material
Flames, smoke, fog and explosions
Dynamic collisions with pyro-flows
Caching and importing pyro volumes
Project work (approx. 5 days)
To consolidate the content learned
Presentation of the project results
Changes are possible. The course content is updated regularly.
After the course, you will be able to use the functions and techniques of the CAD program ArchiCAD and create complex drawings and models.
You can also use Cinema 4D to create professional 3D models, animations and graphics.
You will also master advanced 3D visualization techniques with Cinema 4D. You will use the simulation of hard and soft bodies, the new particle simulation, the liquid simulation and the pyro simulation and optimize your projects for realistic renderings with the Redshift renderer.
The course is aimed at people with a degree in architecture and engineering, technicians, draughtsmen and technical draughtsmen as well as specialists from related industries with appropriate professional experience.
3D visualization is used in the fields of media design, architecture, design, engineering, film, computer game development, science and nature. With the appropriate know-how in these areas, you will also improve your prospects on the job market.
Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.
Didactic concept
Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).
You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.
Virtual classroom alfaview®
Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.
The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).