3D Designer and Cinema 4D Advanced

This course will provide you with valuable knowledge in 3D design: the most important features in Illustrator for creating vector graphics, as well as the essential functions of modeling, texturing, scene setup, lighting, and rendering with Cinema 4D. In addition, you’ll be introduced to advanced topics in 3D visualization using Cinema 4D.

  • Certificates: 3D Designer" certificate
    Certificate "Cinema 4D Advanced"
  • Additional Certificates: Certificate in “Image Editing and Design with Adobe Photoshop and Illustrator”
    "3D Visualization with Cinema 4D" Certificate
  • Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
  • Teaching Times: Full-time
    Monday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
  • Language of Instruction: German
  • Duration: 16 Weeks

3D visualization with Cinema 4D

Basics (approx. 1 day)

Basics of 3D Visualization

Areas of Application

Cinema 4D User Interface 

Setting Up the Layout, Working in the Editor 

Asset Browser, AI-powered asset search


Modeling (approx. 10 days)

Modeling with basic objects

Creating and editing splines,

generators, metaballs, Boolean objects

Deformation objects

Masking with field objects

Selection techniques

Mesh editing, mesh testing

Mesh cutting

Guide lines and snapping

Dynamic placement and scattering

Subdivision surface

Volume modeling

Sculpting


Standard Materials (approx. 3 days)

Material Creation and Management

Material channels, shaders, texture mapping

Generating texture templates and reference images with AI, usage rights

Standard light objects, standard renderer

BodyPaint 3D, HAIR


Redshift (approx. 3 days)

Introduction, system settings

Sample scene, Redshift RenderView

Redshift Node Editor

Node RS Standard, Redshift Shader


Rendering (approx. 1 day)

Camera objects

Redshift renderer

AI-powered denoising (OptiX, OIDN)

Multi-pass rendering

Render Manager


Staging and light (approx. 2 days)

Redshift light objects

Three-point lighting

Portal light, IES light

Calibrating the camera

High Dynamic Range Images

Caustics and dispersion


Animation (approx. 10 days)

Animation palette and timeline

Keyframe animation

Cyclic animations

Path animations, camera movement

Motion camera, stage object

XPresso, user data

Bullet simulation

Caching in Alembic format

Simulation of soft objects

Clothing simulation

Particle simulation

MoGraph

Character animation

motion tracking


Project work (approx. 10 days)

To consolidate the content learned

Presentation of the project results

Image Editing and Design with Adobe Photoshop and Illustrator

Adobe Photoshop CC – Image Editing and Artificial Intelligence (approx. 10 days)

Introduction and Work Environment

Color and Brushes

Selection and Masking

Layers and Smart Objects

Tone and Color Correction

Composition and Transformation

AI-Based Image Editing, Firefly

Camera Raw and RAW Optimization

Text, Shapes, and Paths

Output and Automation

Technical Knowledge


Adobe Illustrator CC – Vector Graphics and Artificial Intelligence (approx. 5 days)

Basics of vector graphics, workspaces, anchor points

Firefly in Illustrator, generative shapes, colors, symbols

Text-to-Vector, generative recoloring, and color psychology

Interlacing and 3D effects

Font identification with AI

Automatic Shape Corrections

Corporate Design Development

Icon Design and UI Components

Infographics and Charts


Project work (approx. 5 days)

To consolidate the content learned

Presentation of the project results

Cinema 4D Advanced

Masking (approx. 1 day)

Field-Based Vertex Maps, Field Planes, Modifier Field Planes, and Field Drivers

Python Field and Python Effector, AI-assisted code generation


Redshift Advanced (approx. 5 days)

Advanced Features of RS RenderView

ACES Color Management

Advanced functionality of RS light objects

Procedural lighting via Shader Graph

Static and animated gobos

Sun, Sky, and Clouds 

Redshift Environment

Transparent and translucent materials 

Backlighting

Adaptive tessellation and displacement

Varying, Masking, and Blending Materials

Redshift Material Nodes

Line art via toon shading

Volumetric Objects

AI Denoising for Animations, Temporal Stability


Simulation of solid and soft bodies (approx. 2 days)

Collisions with solid bodies (rigid bodies)

Mechanical joints, breaking force

Aerodynamics

Mixing simulation and static animation

Simulation of soft bodies (Soft Bodies)

Plastic deformation

Clothing simulation


Particle simulation (approx. 3 days)

Basic emitter, particle groups

Visualization of particles

Spline emitter and mesh emitter

Synchronization of self-animation of the particles and movement of the particle flow

Reproduce emitter

Force objects

Particle conditions and modifiers

Particle collisions

Force transmission to dynamic objects


Liquid simulation (approx. 2 days)

Fundamentals of particle-based liquid simulation

Viscosity and surface tension

Emitter liquid filling, splashing, wave formation

Collisions with liquid particles

Force transmission to dynamic objects


Pyro-Simulation (approx. 2 days) 

Fundamentals of Voxel-Based Fluid Simulation

Pyro Materials

Flames, Smoke, Fog, and Explosions

Dynamic Collisions with Pyro Flows

Caching and Importing Pyro Volumes

Analyzing Simulation Parameters and Cache Issues Using AI


Project work (approx. 5 days)

To consolidate the content learned

Presentation of the project results



Changes are possible, the course content is updated regularly.

After completing the course, you will be proficient in the essential functions of modeling, texturing, composition, lighting, and rendering with Cinema 4D. You’ll also be able to work confidently with Adobe Photoshop and Adobe Illustrator and use Adobe Firefly to optimize design processes, automate designs, and develop new creative ideas.

In addition, you are proficient in advanced 3D visualization techniques using Cinema 4D. You make targeted use of rigid-body and soft-body simulations, particle simulations, liquid simulations, and pyro simulations, and optimize your projects for realistic renderings using the Redshift renderer.

Media designers, graphic designers, web designers and specialists from artistic professions or with relevant professional experience.

3D visualization is used in the fields of media design, architecture, design, engineering, film, computer game development, science and nature. With the appropriate know-how, self-employment is also an interesting prospect.

Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.

Didactic concept

Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).

You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.

 

Virtual classroom alfaview®

Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.

 

The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).

We will gladly advise you free of charge.

0800 3456-500 Mon. - Fri. from 8 am to 5 pm
free of charge from all German networks.

Contact

We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm free of charge from all German networks.