3D Designer and Cinema 4D Advanced

The course provides you with valuable knowledge for 3D design: the most important functions in Illustrator for creating vector graphics as well as the essential functions of modeling, texturing, staging, lighting and rendering with Cinema 4D. You will also be introduced to advanced 3D visualization topics with Cinema 4D and the use of artificial intelligence in your profession.
  • Certificates: 3D Designer" certificate
    Certificate "Cinema 4D Advanced"
  • Additional Certificates: Certificate "Design with Adobe Illustrator CC"
    Certificate "3D Visualization with CINEMA 4D"
  • Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
  • Teaching Times: Full-time
    Monday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
  • Language of Instruction: German
  • Duration: 16 Weeks

3D visualization with Cinema 4D

Basics (approx. 1 day)

Basics of 3D visualization

Areas of application

User interface of Cinema 4D

Setting up the layout, working in the editor


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies

and possible applications in the professional environment


Modeling (approx. 10 days)

Modeling with basic objects

Creating and editing splines,

generators, metaballs, Boolean objects

Deformation objects

Masking with field objects

Selection techniques

Mesh editing, mesh testing

Mesh cutting

Guide lines and snapping

Dynamic placement and scattering

Subdivision surface

Volume modeling

Sculpting


Standard material (approx. 3 days)

Material creation and management

Material channels, shaders, texture mapping

Standard light objects, standard renderer

BodyPaint 3D, HAIR


Redshift (approx. 3 days)

Introduction, system settings

Sample scene, Redshift RenderView

Redshift Node Editor

Node RS Standard, Redshift Shader


Rendering (approx. 1 day)

Camera objects

Redshift renderer

Multi-pass rendering

Render Manager


Staging and light (approx. 2 days)

Redshift light objects

Three-point lighting

Portal light, IES light

Calibrating the camera

High Dynamic Range Images

Caustics and dispersion


Animation (approx. 10 days)

Animation palette and timeline

Keyframe animation

Cyclic animations

Path animations, camera movement

Motion camera, stage object

XPresso, user data

Bullet simulation

Caching in Alembic format

Simulation of soft objects

Clothing simulation

Particle simulation

MoGraph

Character animation

motion tracking


Project work (approx. 10 days)

To consolidate the content learned

Presentation of the project results

Design with Adobe Illustrator CC

Basics of Vector Graphics and AI-Assisted Work (approx. 1 day)

Differences between raster images and vector graphics

Anatomy of a path

Resolution, scalability, and file formats

Overview of the current Illustrator interface

Introduction to AI-powered features (e.g., Generative Recoloring, Text-to-Vector Graphics)

Overview of Adobe Firefly and the integration of generative AI features into Illustrator


Setup and Navigation (approx. 1 day)

The Right Color Space (RGB, CMYK, Web)

Color Management Basics

Customizing presets

Custom Toolbar and Workspaces

Artboards (including for responsive layouts)

Rulers, guides, and grids

Zoom and View

Information panel and history

Creative Cloud Libraries and cloud-based workflows


Drawing Objects (approx. 2 days)

Transforming, Aligning, Pathfinder

Organizing objects hierarchically

Working in groups

Organizing objects into layers

Modifying appearance properties

Shape tool and masks

Width and Blend tools

Graphic styles and symbols

3D and material effects (current features)

Using AI-powered tools for rapid development of shape variations and layout ideas


Images (approx. 1 day)

Link, embed, and crop pixel images

Organize image material efficiently

Vectorize pixel images (Image Trace)

AI-powered vectorization and recoloring 

Mockup features for presentations


Paths and Free Forms (approx. 2 days)

Creating, modifying, and combining shapes

Editing grid and anchor points

Editing, connecting, and simplifying paths

Intuitively deforming objects

Working precisely with the Pen Tool

Developing creative shape variations using AI-powered features


Brushes (approx. 1 day)

Brush tips and brush types

Creating Your Own Brushes

Using libraries

Developing style variations and creative effects with the help of modern features


Color Schemes and Patterns (approx. 2 days)

Colors for areas and outlines

Color Swatches panel, color swatch libraries

Using Adobe Color

Color assistance, harmonies, and conversion

Global colors, spot colors

Gradients and freehand gradients

Transparency panel

Recoloring images

Pattern options

Basics of accessible color design


Text Design (approx. 1 day)

Touch-Type text tool

Area and path text

Filter fonts and assign fonts

Using Adobe Fonts

Variable fonts

Converting Text to Paths

Typography for print and web

Developing layout variations with AI-powered features


Charts (approx. 1 day)

Settings and data entry

Import from Excel

Chart designs

Coloring and editing charts

Creating modern infographics

Development of alternative layout and color variations


Illustrator for Web Design and UI/UX (approx. 3 days)

Color Modes and Color Management for the Web

Preparing Artboards for Responsive Design

Working with a grid system

Components, variants, and design system basics

Page Design – From Wireframe to Mockup

Designing Web-Optimized Vector Graphics

Creating and optimizing SVG icons and illustrations for digital products

SVG export

Designing UI components: icons, buttons, forms, and checkboxes

Efficient variant development using the latest Illustrator features


Data Export and Sharing (approx. 1 day)

Saving vector graphics correctly

Print preparation and PDF output

Color profiles and PDF standards

Export for responsive web design

SVG optimization

Best practices for SVG files on the web (performance, scalability, accessibility)

Exporting CSS properties

Transfer to the printer or developer


Project work (approx. 4 days)

To consolidate the content learned

Presentation of the project results

Cinema 4D Advanced

Masking (approx. 1 day)

Field-based vertex maps, field layers, modifier field layers and field drivers


Artificial intelligence (AI) in the work process

Presentation of specific AI technologies and

Possible applications in the professional environment


Redshift Advanced (approx. 5 days)

Extended functionality of RS RenderView

ACES color management

Extended functionality of RS light objects

Procedural light via shader graph

Static and animated gobos

Sun, sky and clouds

Redshift environment

Transparent and translucent materials

Back-lighting

Adaptive tessellation and displacement

Varying, masking and mixing materials

Redshift material nodes

Line graphics via toon shading

Volume objects


Simulation of solid and soft bodies (approx. 2 days)

Collisions with solid bodies (rigid bodies)

Mechanical joints, breaking force

Aerodynamics

Mixing simulation and static animation

Simulation of soft bodies (Soft Bodies)

Plastic deformation

Clothing simulation


Particle simulation (approx. 3 days)

Basic emitter, particle groups

Visualization of particles

Spline emitter and mesh emitter

Synchronization of self-animation of the particles and movement of the particle flow

Reproduce emitter

Force objects

Particle conditions and modifiers

Particle collisions

Force transmission to dynamic objects


Liquid simulation (approx. 2 days)

Fundamentals of particle-based liquid simulation

Viscosity and surface tension

Emitter liquid filling, splashing, wave formation

Collisions with liquid particles

Force transmission to dynamic objects


Pyro simulation (approx. 2 days)

Basics of voxel-based fluid simulation

Pyro material

Flames, smoke, fog and explosions

Dynamic collisions with pyro-flows

Caching and importing pyro volumes


Project work (approx. 5 days)

To consolidate the content learned

Presentation of the project results



Changes are possible, the course content is updated regularly.

After the course, you will be familiar with the most important functions in Illustrator and will be able to create and edit vector graphics. You will also have mastered the essential functions of modeling, texturing, staging, lighting and rendering with Cinema 4D.

You will also master advanced 3D visualization techniques with Cinema 4D. You will use the simulation of hard and soft bodies, the new particle simulation, the liquid simulation and the pyro simulation and optimize your projects for realistic renderings with the Redshift renderer.

Media designers, graphic designers, web designers and specialists from artistic professions or with relevant professional experience.

3D visualization is used in the fields of media design, architecture, design, engineering, film, computer game development, science and nature. With the appropriate know-how, self-employment is also an interesting prospect.

Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.

Didactic concept

Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).

You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.

 

Virtual classroom alfaview®

Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.

 

The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).

We will gladly advise you free of charge.

0800 3456-500 Mon. - Fri. from 8 am to 5 pm
free of charge from all German networks.

Contact

We will gladly advise you free of charge. 0800 3456-500 Mon. - Fri. from 8 am to 5 pm free of charge from all German networks.