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Certificates: 3D Designer" certificate
Certificate "Cinema 4D Advanced" -
Additional Certificates: Certificate "Design with Adobe Illustrator CC"
Certificate "3D Visualization with CINEMA 4D" -
Examination: Praxisbezogene Projektarbeiten mit Abschlusspräsentationen
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Teaching Times: Full-timeMonday to Friday from 8:30 a.m. to 3:35 p.m. (in weeks with public holidays from 8:30 a.m. to 5:10 p.m.)
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Language of Instruction: German
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Duration: 16 Weeks
3D visualization with Cinema 4D
Basics (approx. 1 day)
Basics of 3D visualization
Areas of application
User interface of Cinema 4D
Setting up the layout, working in the editor
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies
and possible applications in the professional environment
Modeling (approx. 10 days)
Modeling with basic objects
Creating and editing splines,
generators, metaballs, Boolean objects
Deformation objects
Masking with field objects
Selection techniques
Mesh editing, mesh testing
Mesh cutting
Guide lines and snapping
Dynamic placement and scattering
Subdivision surface
Volume modeling
Sculpting
Standard material (approx. 3 days)
Material creation and management
Material channels, shaders, texture mapping
Standard light objects, standard renderer
BodyPaint 3D, HAIR
Redshift (approx. 3 days)
Introduction, system settings
Sample scene, Redshift RenderView
Redshift Node Editor
Node RS Standard, Redshift Shader
Rendering (approx. 1 day)
Camera objects
Redshift renderer
Multi-pass rendering
Render Manager
Staging and light (approx. 2 days)
Redshift light objects
Three-point lighting
Portal light, IES light
Calibrating the camera
High Dynamic Range Images
Caustics and dispersion
Animation (approx. 10 days)
Animation palette and timeline
Keyframe animation
Cyclic animations
Path animations, camera movement
Motion camera, stage object
XPresso, user data
Bullet simulation
Caching in Alembic format
Simulation of soft objects
Clothing simulation
Particle simulation
MoGraph
Character animation
motion tracking
Project work (approx. 10 days)
To consolidate the content learned
Presentation of the project results
Design with Adobe Illustrator CC
Basics of Vector Graphics and AI-Assisted Work (approx. 1 day)
Differences between raster images and vector graphics
Anatomy of a path
Resolution, scalability, and file formats
Overview of the current Illustrator interface
Introduction to AI-powered features (e.g., Generative Recoloring, Text-to-Vector Graphics)
Overview of Adobe Firefly and the integration of generative AI features into Illustrator
Setup and Navigation (approx. 1 day)
The Right Color Space (RGB, CMYK, Web)
Color Management Basics
Customizing presets
Custom Toolbar and Workspaces
Artboards (including for responsive layouts)
Rulers, guides, and grids
Zoom and View
Information panel and history
Creative Cloud Libraries and cloud-based workflows
Drawing Objects (approx. 2 days)
Transforming, Aligning, Pathfinder
Organizing objects hierarchically
Working in groups
Organizing objects into layers
Modifying appearance properties
Shape tool and masks
Width and Blend tools
Graphic styles and symbols
3D and material effects (current features)
Using AI-powered tools for rapid development of shape variations and layout ideas
Images (approx. 1 day)
Link, embed, and crop pixel images
Organize image material efficiently
Vectorize pixel images (Image Trace)
AI-powered vectorization and recoloring
Mockup features for presentations
Paths and Free Forms (approx. 2 days)
Creating, modifying, and combining shapes
Editing grid and anchor points
Editing, connecting, and simplifying paths
Intuitively deforming objects
Working precisely with the Pen Tool
Developing creative shape variations using AI-powered features
Brushes (approx. 1 day)
Brush tips and brush types
Creating Your Own Brushes
Using libraries
Developing style variations and creative effects with the help of modern features
Color Schemes and Patterns (approx. 2 days)
Colors for areas and outlines
Color Swatches panel, color swatch libraries
Using Adobe Color
Color assistance, harmonies, and conversion
Global colors, spot colors
Gradients and freehand gradients
Transparency panel
Recoloring images
Pattern options
Basics of accessible color design
Text Design (approx. 1 day)
Touch-Type text tool
Area and path text
Filter fonts and assign fonts
Using Adobe Fonts
Variable fonts
Converting Text to Paths
Typography for print and web
Developing layout variations with AI-powered features
Charts (approx. 1 day)
Settings and data entry
Import from Excel
Chart designs
Coloring and editing charts
Creating modern infographics
Development of alternative layout and color variations
Illustrator for Web Design and UI/UX (approx. 3 days)
Color Modes and Color Management for the Web
Preparing Artboards for Responsive Design
Working with a grid system
Components, variants, and design system basics
Page Design – From Wireframe to Mockup
Designing Web-Optimized Vector Graphics
Creating and optimizing SVG icons and illustrations for digital products
SVG export
Designing UI components: icons, buttons, forms, and checkboxes
Efficient variant development using the latest Illustrator features
Data Export and Sharing (approx. 1 day)
Saving vector graphics correctly
Print preparation and PDF output
Color profiles and PDF standards
Export for responsive web design
SVG optimization
Best practices for SVG files on the web (performance, scalability, accessibility)
Exporting CSS properties
Transfer to the printer or developer
Project work (approx. 4 days)
To consolidate the content learned
Presentation of the project results
Cinema 4D Advanced
Masking (approx. 1 day)
Field-based vertex maps, field layers, modifier field layers and field drivers
Artificial intelligence (AI) in the work process
Presentation of specific AI technologies and
Possible applications in the professional environment
Redshift Advanced (approx. 5 days)
Extended functionality of RS RenderView
ACES color management
Extended functionality of RS light objects
Procedural light via shader graph
Static and animated gobos
Sun, sky and clouds
Redshift environment
Transparent and translucent materials
Back-lighting
Adaptive tessellation and displacement
Varying, masking and mixing materials
Redshift material nodes
Line graphics via toon shading
Volume objects
Simulation of solid and soft bodies (approx. 2 days)
Collisions with solid bodies (rigid bodies)
Mechanical joints, breaking force
Aerodynamics
Mixing simulation and static animation
Simulation of soft bodies (Soft Bodies)
Plastic deformation
Clothing simulation
Particle simulation (approx. 3 days)
Basic emitter, particle groups
Visualization of particles
Spline emitter and mesh emitter
Synchronization of self-animation of the particles and movement of the particle flow
Reproduce emitter
Force objects
Particle conditions and modifiers
Particle collisions
Force transmission to dynamic objects
Liquid simulation (approx. 2 days)
Fundamentals of particle-based liquid simulation
Viscosity and surface tension
Emitter liquid filling, splashing, wave formation
Collisions with liquid particles
Force transmission to dynamic objects
Pyro simulation (approx. 2 days)
Basics of voxel-based fluid simulation
Pyro material
Flames, smoke, fog and explosions
Dynamic collisions with pyro-flows
Caching and importing pyro volumes
Project work (approx. 5 days)
To consolidate the content learned
Presentation of the project results
Changes are possible, the course content is updated regularly.
After the course, you will be familiar with the most important functions in Illustrator and will be able to create and edit vector graphics. You will also have mastered the essential functions of modeling, texturing, staging, lighting and rendering with Cinema 4D.
You will also master advanced 3D visualization techniques with Cinema 4D. You will use the simulation of hard and soft bodies, the new particle simulation, the liquid simulation and the pyro simulation and optimize your projects for realistic renderings with the Redshift renderer.
Media designers, graphic designers, web designers and specialists from artistic professions or with relevant professional experience.
3D visualization is used in the fields of media design, architecture, design, engineering, film, computer game development, science and nature. With the appropriate know-how, self-employment is also an interesting prospect.
Your meaningful certificate provides a detailed insight into the qualifications you have acquired and improves your career prospects.
Didactic concept
Your lecturers are highly qualified both professionally and didactically and will teach you from the first to the last day (no self-study system).
You will learn in effective small groups. The courses usually consist of 6 to 25 participants. The general lessons are supplemented by numerous practical exercises in all course modules. The practice phase is an important part of the course, as it is during this time that you process what you have just learned and gain confidence and routine in its application. The final section of the course involves a project, a case study or a final exam.
Virtual classroom alfaview®
Lessons take place using modern alfaview® video technology - either from the comfort of your own home or at our premises at Bildungszentrum. The entire course can see each other face-to-face via alfaview®, communicate with each other in lip-sync voice quality and work on joint projects. Of course, you can also see and talk to your connected trainers live at any time and you will be taught by your lecturers in real time for the entire duration of the course. The lessons are not e-learning, but real live face-to-face lessons via video technology.
The courses at alfatraining are funded by Agentur für Arbeit and are certified in accordance with the AZAV approval regulation. When submitting a Bildungsgutscheinor Aktivierungs- und Vermittlungsgutschein, the entire course costs are usually covered by your funding body.
Funding is also possible via Europäischen Sozialfonds (ESF), Deutsche Rentenversicherung (DRV) or regional funding programs. As a regular soldier, you have the option of attending further training courses via Berufsförderungsdienst (BFD). Companies can also have their employees qualified via funding from Agentur für Arbeit (Qualifizierungschancengesetz).